Get Skin
um-multicharacter > bridge > getskin.lua
lib.callback.register("um-multicharacter:server:getSkin", function(_, cid)
if GetResourceState('bl_appearance') == 'started' then
local appearance = exports.bl_appearance:GetPlayerAppearance(cid)
if not appearance then
return nil, nil
end
return appearance.model, appearance
elseif GetResourceState('rcore_clothing') == 'started' then
local skin = exports.rcore_clothing:getSkinByIdentifier(cid)
if not skin then
return nil, nil
end
return skin.ped_model, skin.skin
else
local skinQuery = MySQL.single.await('SELECT * FROM playerskins WHERE citizenid = ? AND active = ? LIMIT 1',
{ cid, 1 })
if skinQuery ~= nil then
local skin = json.decode(skinQuery.skin)
return skinQuery.model or skin.model or nil, skin
end
return nil, nil
end
end)